Animation 1 Exercises and Projects
Quiz One
Quiz1 Activity Description:  Using all of the tools and techniques learned in class so far, create an animation following the provided storyboard

Instructions:

  • Using the tools and skills learned in class, complete an animation following the provided story board.
  • Animation should illustrated mastery of these skills
    • Symbol creation and naming
    • Layer creation and naming
    • Motion tween
    • Rotation on a tween
    • Alpha
    • Copying and pasting frames

Requirements:

Rubric

Turn in(Project Number Q1):

  1. fla file of completed animation
  2. swf file of completed animation

Animation Check List

 

Exercise 1 - Drawing in Flash
FlashDrawing Activity Description: Draw 2 apples
Instructions:
  • 'Import to stage' the apple photo from the downloads section on the Computer Graphics shared drive
  • Apple 1
    • Chose insert/new symbol
    • Add one more layer to the timeline
    • Drag the apple photo to the bottom layer and lock it
    • Use the Wacom tablet and the pen or brush tool to trace the apple by hand
    • Use the Paint Bucket to add color
  • Apple 2
    • Chose insert/new symbol
    • Add a couple more layers to the timeline
    • Drag the apple photo to the bottom layer and lock it
    • Using the line tool and the selection tool create an outline around the apple
    • Create and shape the stem and the leaf on separate layers
    • Cut the stem and the leaf from their layers and Paste in Place on the apple layer
    • Use the Paint Bucket to add color

Turn In(Project Number E1):

  1. fla file with 2 symbols

Animation Check List

 

Exercise 2 - Nested Symbols
Activity Description: Use nested symbols to create the animation of the hand waving a pin wheel  
Instructions:
  • Get the file "PinwheelExercise.fla" from the Animation1 downloads folder (COPY AND PASTE INTO YOUR FOLDER - DO NOT OPEN THE FILE FROM THE DOWNLOADS FOLDER!)
  • Steps for creating final symbol
    • create pinwhell symbol
    • create a turning pinwheel symbol by nesting the pinwheel symbol
    • create a hand holding a spinning pinwheel by nesting the turning pinwheel into the provided "Hand & Handle" symbol
    • create a waving hand holding a spinning pinwheel by nesting the hand holding a spinning pinwheel
  • Finally place the waving hand holding a spinning pinwheel in the main timeline
  • publish your animation (Ctl + Enter)

Turn In(Project Number E2):

  1. fla file with all symbols required to create animation
  2. swf of animation

Animation Check List

 

Quiz Two
Quiz2 Activity Description:  Using more of the tools and techniques learned in class so far, create an animation following the provided storyboard
Instructions:
  • Using the tools and skills learned in class, complete an animation following the provided story board.
  • Animation should illustrated mastery of these skills
    • Squash and stretch
    • Nested symbols
    • Symbol creation and naming
    • Layer creation and naming
    • Motion tween
    • Rotation on a tween
    • Alpha
    • Copying and pasting frames

 

Turn In(Project number Q2):

  1. fla file of completed animation
  2. swf file of completed animation

Animation Check List

 

Sound
Activity Description: Add sound from the provided sound library to Quizes 1 and 2
Instructions:

Using sounds from the provided sound library, add sound to Quiz1 and Quiz2

Turn In (Project numbers Q1S and Q2S):

  1. 2 fla files of completed animations
  2. 2 swf files of completed animations

Animation Check List

 

Bones
Activity Description:  Use the provided robot arm parts or design your own "parts" and create a short animation to show off your "bones" knowledge
Instructions:

Use the provided robot arm parts or your own "parts" and create a short animation to show off your "bones" knowledge

 

Turn In(Project number 4):

  1. fla file of completed animation
  2. swf file of completed animation

Animation Check List

 

Rube Goldberg
Project Description: Use Flash to create an animation using the given first and last frames. Incorporate squash and stretch techniques and synchronized sound effects.

Instructions:

  • General:
    • Research the life, ideas and art of Rube Goldberg
    • Study Rube Goldberg's "inventions" and the Blue Ball Factory animation to come up with 2 or 3 scenes for the given ball symbol to go through
    • Create and pitch your storyboard
  • Files: Four files:
    • One fla
    • One swf
    • One html
    • One 150 x 150 pixel thumbnail (either jpg or gif)
  • Homework: One complete storyboard. The storyboard should be able to stand on it's own and make sense to a person reading it for the first time without explanation. The storyboard will:
    • Be neat and legible
    • Show the complete sequence of any non-repeating action
    • Show the complete sequence of the first of any repeating action
    • Completely describe the action next to each frame
    • Describe the sound next to each frame
    • Include all required symbols on the separate symbols sheet

Turn in(Project Number 5):

  1. 1 paper on Rube Goldberg and Blue Ball Factory influences
  2. 1 fla file
  3. 1 swf file
  4. 1 jpg

Animation Check List

Useful Links:

 

Frame X Frame
Activity Description:  Create a 5 second (or more) frame X frame animation using your own characer
Instructions:

 

Turn In(Project Number 6):

  1. 1 fla file
  2. 1 swf file

 

Lip Sync
Activity Description: Create a cartoon face and use it in combination with the mouth library to lip sync one of the provided sound clips

Instructions:

  • Use the face parts below, or create your own cartoon face
  • Choose one of the provided mouth symbols that fits your character
  • Choose one of the provided sound clips
  • Sync up your chosen mouth to the clip
  • Create a Play button for your animation

Face parts!:

Turn In(Project Number 7):

  1. 1 fla file
  2. 1 swf file

 

Final
  Project Description: 
Instructions:

 

Turn In(Project Number 8):