Animation Projects
Project 1 – Early Animation Devices
Project-1 Project Description:  As part of a production team recreate an early animation device; a Zoetrope.  Investigate how this device works and how it makes the images seem to move. 
Requirements:
  • Research
    • Phenakistoscope
    • Zoetrope
    • Praxinoscope
    • Persistence of Vision
    • Eadweard Muybridge
    • How does the Zoetrope work?
    • How does the Pixar Zoetrope work?

  • Recreate the zoetrope using the template provided and your imagination.

Downloads:

Links:

Pixar Zoetrope

Project 2 - PhotoShop Morph
Project Description: Using an image that you either created from scratch or took yourself, use PhotoShop to slowly change it's appearance over at least 40 frames (layers). Animate the effects in iMovie.

Requirements:

  • At least one web ready animation
  • Three files in Completed Work:
    • iMovie Project
    • PhotoShop file (psd)
    • Quicktime file (mp4)

Instructions:

  • Take a photo or create your own image (640 x 480 or 500 x 500 pixels)
  • Open it in PhotoShop
  • Using ANY PhotoShop tools you choose, manipulate or morph the image a little at a time keeping each iteration on it's own layer
  • Save a copy of the file and resize the new file to ~640 x 480 pixels (size may vary depending on the original file aspect ratio)
  • Save each layer as a single JPG file (quality 5)
  • Name your files so that they will be in alphabetical order - using "0" in front of single digits
  • Create a QuickTime file using FrameByFrame
    • Open FrameByFrame (Only on newer MACs)
    • Import your images (CMD i or Edit/Import Images)
    • Duplicate, arrange etc your frames to create the animation you want
    • Set the fps (Frames Per Second)
    • Export your animation (CMD e or File/Export)
      • Navigate to your folder
      • Name your animation
      • click "Export"
      • Choose compression mode H.264 (default)
      • click "OK
  • Go to your folder, find your movie and test it.

 

Project 3 - Cut Out
Project Description: Using cut out paper, felt or fabric and your imagination tell a short (10 to 20 seconds) animated story. Shoot the frames with a digital camera and output the final animation using iMovie.
Requirements:
  • Story Idea
  • StoryBoard
  • Completed .mov file between 10 and 20 seconds long before intro and credits
  • Intro and Credits

Instructions:

  • Use a digital camera and a copy stand
    • Set camera to-
      • 1200 x 1600 pixels
      • indoor light
  • Import the individual images into iMovie
  • Add a title and credits to your animation and export using same iMovie settings as the previous project for the web

Using Actions in PhotoShop to crop, rotate, resize and add contrast:

Put all the images that need the same actions together in a single folder

Make a copy of the folder

Duplicate a typical image and put it in a diferent folder

Open this image in PhotoShop

 

 

Useful Links:

 

Project 4 - Time Lapse
Project Description: Using a tripod and digital camera, record an object or scene over a specified period of time.

Requirements:

  • Final idea chosen from several
  • Completed .mov file at least 5 seconds long

Instructions:

  • Use a digital camera and tripod to take a series of photos of a selected subject over a specific time period
  • Shoot photos at VGA resolution (640 x 480)
  • Import the individual images into iMovie
  • Add a title and credits to your animation and export using same iMovie settings as the previous project for the web

Useful Links:

 

Project 5 - Stop Motion
  Project Description: Create an animated sequence using
Requirements:
  • Story Idea
  • StoryBoard
  • Completed .mov file at between 10 and 20 s econds long before intro and credits

Instructions:

 

Useful Links:

 

 

Project 6 - Pixilation
Project Description: 
Requirements:
  • Story Idea
  • StoryBoard
  • Completed .mov file between 10 and 20 seconds long before intro and credits

Instructions:

 

Useful Links:

 

Project 7 - Flash
  Project Description: Use Flash to create an animation using the given first and last frames. Incorporate squash and stretch techniques and synchronized sound effects.

Requirements:

  • General:
    • Research the life, ideas and art of Rube Goldberg
    • Study Rube Goldberg's "inventions" and the Blue Ball Factory animation to come up with 2 or 3 scenes for the given ball symbol to go through
    • Create and pitch your storyboard
  • Files: Four files:
    • One fla
    • One swf
    • One html
    • One 150 x 150 pixel thumbnail (either jpg or gif)
  • Homework: One complete storyboard. The storyboard should be able to stand on it's own and make sense to a person reading it for the first time without explanation. The storyboard will:
    • Be neat and legible
    • Show the complete sequence of any non-repeating action
    • Show the complete sequence of the first of any repeating action
    • Use provided first and last frames
    • Completely describe the action next to each frame
    • Describe the sound next to each frame
    • Include all required symbols on the separate symbols sheet

Useful Links:

 

Project 8 - Claymation - optional
Project Description: Using mostly clay and your imagination create a short animated story. Shoot the frames with a digital camera and output the final animation using iMovie.
Requirements:

 

Instructions:

 

Useful Links:

Commercial Claymation